A lot of things happened in the twenty years since I was
role-playing with any grace or consistency. It was all part of that larger emergent
Geek Culture we heard so much about. The
World of Darkness games went away. We got three Lord of the Rings movies. Print-on-Demand and PDF markets suddenly
became a thing. The Big Bang Theory happened. Marvel movies suddenly became a
thing. DC movies stopped being a thing. The Board Game market exploded. The OSR
movement happened. Every neckbeard in an ill-fitting game convention T-shirt
started a blog. The height-weight proportionate ones started a YouTube channel.
Dungeons & Dragons turned 40. Celebrities, and also Vin Diesel, came out (sorta) as lifelong gamers.
Seemingly overnight, everyone was gaming
again, this time propped up by these tastemakers and outliers from the Maker
and DIY culture.
That's Marvel's Netflix's Dardevil's Karen Page (Deborah Ann Woll), DMing a Dungeons & Dragons game. My work here is done. |
Manufacturing processes got better, faster and cheaper.
Injection molding got a lot better, as did the plastics. It became
exponentially easier to deal with companies in China, though not any
exponentially less frustrating. Pieces and parts and bits and bobs, what used
to be expensive and difficult to make, were now being made overseas for a
fraction of the cost (and not to put it too indelicately, many tiny hands). The modern-Day gaming table looks very different these
days. There are DM screens designed to hold iPads and Tablets, for crying out
loud.
But at the center of it all, we still have dice. We need
dice. And now that the people who are playing these games have real jobs and
real money, and now that the DIY and Maker movements are fully ensconced in
gaming culture, why not chisel dice out of stones? Why not machine dice out of
metal? Why not carve dice out of wood? Why not mold and etch weird-ass dice in
plastic and resin and Kickstart that sumbitch and make eleventy-skillion
dollars? Or, better yet, why not order dice from China, give them a clever
name, and Kickstart that, and use the funds to just buy stock based on
pre-orders and package them up in the states?
Welcome to the New World Order. Artisanal Craft Dice look
fanTAStic on the table. They have a presence, as only a chunk of granite or
as a block of machined aluminum can have. They cost fifty bucks or more for a set of
those bastards. But they look great, don’t they? You can pick ‘em up and roll
‘em and they will be, well, somewhat helpful, provided they don’t dent your
table finish or give you tennis elbow. Or that you can see the numbers you rolled. Or that they ever
stop rolling. But hey, none of that matters, right? You’re the dwarf. So, since
dwarves like metal, here are dice made of cold iron! See, because it’s a theme,
see?
GameScience Dice: when you absolutely positively have to field the ugliest damn dice you can find. |
These were our dice: baby blue, with their own crayon. Just try bringing that to the party and see if you don't get pantsed. And yet, we were so happy to have these. You can't even imagine. |
As adults, we have dice towers and dice trays and better
dice with rounded edges and better tables with glass tops or whatever, and we
forget about why we needed all of that shit in the first place, living in our
parents’ house and destroying their furniture. We all have better jobs than
lawnmowing and babysitting, so for some reason, that was a green light for the
stone cutters and iron mongers and resin casters of the crafting/gaming Venn
diagram to commission these new and improved instruments of scrying and
destruction. It’s the weirdest status symbol I’ve ever seen in a hobby built on
its own innate weirdness.
To be completely honest, this is nothing new. We always had this stuff, even back in the first edition epoch of yore. If you go back and
look at the ads in old Dragon magazines
from the early 1980s, right when D&D was first skyrocketing in sales,
you’ll find ads for metal dice, stone dice, solid wood dice towers, and all of
the other adornments that routinely clutter the game table these days, including a thing called "The Dragonbone"; an electronic dice roller (eye roller, is more like it. Where's the fun in that?) The
thing was, if you weren’t reading Dragon
magazine, or attending GenCon or Origins, or you didn’t happen to live in a town with one
of these micropublishers, then you didn’t know anything about any of that
stuff. It was the very definition of a cottage industry.
Now we’ve got the Internet, and Blogs, and Kickstarter, and Amazon, and it has leveled the playing field for a lot of publishers, producers, makers, and hobbyists. But when it’s all said and done, all you need—all you’ve ever needed to play these games—is a pencil, some paper, and a set of dice. And they don’t have to be artisanal craft dice, either.
The game is in your head, not on the table.
Next: Grading Dice
Now we’ve got the Internet, and Blogs, and Kickstarter, and Amazon, and it has leveled the playing field for a lot of publishers, producers, makers, and hobbyists. But when it’s all said and done, all you need—all you’ve ever needed to play these games—is a pencil, some paper, and a set of dice. And they don’t have to be artisanal craft dice, either.
The game is in your head, not on the table.
Next: Grading Dice
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