Stella (Linda Hunt): From what I've seen, Paden doesn't care about
money.
Cobb (Brian Dennehy): He says he doesn't care about anything, but
he does. There's just no telling what it's going to be.
Cobb: Howdy, Mr. Slick.
Slick (Jeff Goldblum): Sheriff.
Cobb: Let me tell you about your friend Paden. Me and him, and
Tyree, and a few others, we did a good bit of riding together a few years back.
Business, you know, and, uh, business was pretty good.
Cobb: We were moving around a lot, the way you have to in that
line of work, and somewhere along the line we picked up this dog. One of the
boys took to feeding it, so it followed us everywhere. Anyway, this one time we
were leaving a little Missouri town in quite a hurry, a bunch of the locals on
our tail, and this dog somehow got tangled up with Tyree's horse and Tyree went
flying.
Cobb: Tyree was pretty mad when he jumped up, and, being Tyree, he
shot the dog. Didn't kill him, though. But before you know it, Paden is off his
horse and he's holding this dog. He'd gone all strange on us. Said we should go
on without him. Hell, I thought he was kidding at first. But he wasn't. Tyree
was ready to plug 'em both. And all this with the posse coming down on us.
Yeah, I thought we were pals after all that riding we done together. (Paden
Enters, walks to Cobb) And all of a sudden, he's more worried about some mutt.
Well, we did like he asked, and we left him, and he went to jail for a dog.
Cobb: And you want to hear the funny part? Paden didn't even like
that damn dog.
Paden (Kevin Kline): It evened out in the end. They locked me up.
The dog sprung me.
Seriously, if you have not seen this movie, you simply must. |
There’s no telling what they will care about. Could be
something big, or something little, but mostly, it’s something so damn random
there was no way to plan for it. My most recent brush with this truism happened
a few weeks back in the game I’m running.
One of the players had gold that was burning a hole in his
pocket and insisted on looking for a local tailor to buy a new cloak. It was a
small town they were in (my heavily shifted Saltmarsh, called Graystone Bay),
and as I pretended to consult my notes, I decided that there would be a single
tailor’s shop, and that he’d be a guy who was ill-suited for the grimy little town
he was in.
Okay, so here we go:
Me: You open the door and the bell rings, and you see a
middle-aged, portly man, immaculately dressed, come walking towards you,
smiling, arms outstretched. “AH, my friend, welcome welcome welcome to my shop.
You have such good tastes to even set FOOT in here. I am Krystos and what I
don’t got, I cann’a make you, no problem!” He hugs you and kisses both of your
cheeks. “Now, what cann’a I do for you?”
I delivered this in an accent that was half-Italian, half-Greek,
and all camp. And even as I was in the middle of it, I realized, too late, that
I had created a Moment. The players, four young men from the ages of 18 to 21,
stared at me with their mouths hanging open and then burst into hysterical
laughter.
“Oh my God, now I thinkI also need a new cloak!”
“Yes, I go with him, in case there’s trouble.”
“I’ll tag along, too!”
“I’ll tag along, too!”
Well, shit. We spent the next thirty minutes with me in
full-blown improv mode, as I explained to them why my cloaks were three times as
much as you’d find anywhere else. I gave Krystos magical needles that produced
nearly invisible stitches. I fleeced the characters for a lot of gold, figuring
they would write it off as a lesson learned. 150 gold for a cloak, even one
with the tag, “very fine” in front of it, is a little much.
Nope. Didn’t matter. They’ve been back to Graystone Bay four
times now. And every time, they pick up clothes they had ordered and buy new
ones to go with them. They’ve begged Krystos to join them, offered him free
passage to Farington, if he would only make a dress uniform for the ship’s
captain. They’ve volunteered to set him up in another town. These four guys
have turned into virtual clothes horses. They’ve spent more money on clothes
than they have magic items and potions. They love The Krystos.
Of course, despite that initial encounter derailing the
adventure for half an hour the first time, I now have a hell of a story hook.
They are about to leave Graystone Bay for the big city, Farington, and they
know that’s where Krystos is from. I’ve got plans to drop Krystos on them at an
inopportune moment, begging for their help. Knowing my guys, they will drop
everything to help the tailor out. The tailor. They are fighting Devil Fish,
struggling against the forces of chaos itself, and slowly assembling a
game-breaking artifact for an as-yet-undefined purpose. But they will fight to
the death to save Krystos and tell the Devil Fish to go pound salt.
What started out as a note on my session sheet: Krystos—Tailor,
big fish in small pond, has now become a notable NPC with a great backstory
and, incidentally, a secret that will plug back into the larger campaign.
This is what happens in a sandbox campaign. You improv your way into creating brilliant ideas on the fly. Dropping Krystos into their well-laid plans like a grenade may seem like a way to control the players, but it's not. This is not railroading, as far as I’m concerned. It’s
acknowledging the win and using it to move your story along. After all, Krystos
happened organically, in an unscripted series of developments. It was the
players who set their own hooks on him, not the other way around.
As a DM, it would be a huge misstep not to use it in the game I’m running. He will become a very real, very agonizing choice for the group at some point. All I have to do is find the right leverage point, and before they know it Krystos will appear before them in some dramatic fashion; he will burst into tears and say, “Oh, my friends! I don’t know what I’ma gonna dooo! You must help me! My life depends on it!”
As a DM, it would be a huge misstep not to use it in the game I’m running. He will become a very real, very agonizing choice for the group at some point. All I have to do is find the right leverage point, and before they know it Krystos will appear before them in some dramatic fashion; he will burst into tears and say, “Oh, my friends! I don’t know what I’ma gonna dooo! You must help me! My life depends on it!”
As Darth Vader would say: “All too easy.”
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