I love the control and the instant story delivery system. I love
taking what players do and spinning that into new developments for them to
discover. I love the spontaneity of the table.
What do you love about D&D?
It’s an old shoe. It’s comfortable to wear, to move around
in, and is still surprisingly durable and resilient.
What do you love about this challenge?
It’s forced me to hunker down and work on content. I’ve got three large homebrew projects that are hanging around, half finished, that I want to put up here, and possibly develop as a pdf for the DM’s Guild. This has been a good reminder to work to completion. I also love the engagement that has happened between me and the readers.
It’s forced me to hunker down and work on content. I’ve got three large homebrew projects that are hanging around, half finished, that I want to put up here, and possibly develop as a pdf for the DM’s Guild. This has been a good reminder to work to completion. I also love the engagement that has happened between me and the readers.
How do you handle love in-game?
I don’t unless the players want it. In that case, I always let them tell me what they are comfortable with. It’s the best way to not overstep. It’s only come up a few times before. I am a big believer in cutting away when the lights go out, too. No need to make things any weirder than they already are.
I don’t unless the players want it. In that case, I always let them tell me what they are comfortable with. It’s the best way to not overstep. It’s only come up a few times before. I am a big believer in cutting away when the lights go out, too. No need to make things any weirder than they already are.
Do you love today’s writing prompt?
I’m not loving it, no.
I’m not loving it, no.
Please, Crom and Mitra, yes. Make it stop.