I have to
confess that I have no idea whatsoever where this whole “Girls aren’t real
gamers” bullshit is coming from. I have theories, and I have suppositions,
which I may well share at the end of this, but for now, I just want to offer up
a corrective against the small but strident natterings of some of these chuckleheads
online who love to speak in Trollish and yearn for the downfall of society so
that John Norman’s vision of the planet Gor can finally come to pass. Side note
to the chuckleheads: all of those multitude of fantasy paperbacks from the
1960s, 1970s, and 1980s, you pick those
books to inform your sub-culture? Part of your problem right there is that you
have no taste.
I am not
apologizing for my gender, here. I can’t. I know we’re very nearly half-orcs to
begin with. We’re smelly and gross and sweaty and that’s on our best days. It’s
a tough sell, to try and get women to hang out with us. Well, it used to be.
Nowadays, Nerd Girls are everywhere, and they like the same exact things that
we like, too. This should be a Golden Age for the Geek Nation, but there’s
always one guy at the back of the room who’s pissed because of some other
random and very specific thing that is his damage and his damage alone, and he
keeps trying to take over the meeting to tell everyone about it, and this is
why we can’t have nice things.
Mom?! You're playing Dungeon?! |
Coming of
age in the 1980s was trying, to say the least. The adults in the 1970s were in
the death throes of the Sexual Revolution, and if the nascent porn industry was
to be believed, one only had to live next door to the right kind of person to
get invited to orgies. All of this was lost on us, 12 and 13 and 14 years old,
held together with criminal amounts of testosterone and Cheeto dust. We were
geeks, but we weren’t ascetics. However, our arsenal of skills was limited:
sports? Not likely. Wait, did running from bullies count? Cars? Not really. We
needed cars, sure, but that was so we could go to the local comic shop every week
and attend conventions. We sure weren’t into fashion or aspects of Yuppie
culture, because that would have cut into our comic and book buying funds.
Pile on
top of that a new, weird morality that came about in the age of AIDS. Forget
the clap. Forget Dad’s old Navy stories about STD’s. The media made it very
clear that if you had unprotected sex with someone who walked through the same
room that a homosexual once stood in, you would probably get AIDS and die the
next day. That’s how they made it sound. We were young and dumb and had no idea
what we were doing.
Two girls at this table. One of them is Jamie Gertz. Don't tell me you wouldn't play D&D with Muffy from Square Pegs because I won't believe you. |
What we
did have was a variety of skills that have only recently begun to bear any kind
of monetary fruit: writing, illustration, acting, painting, etc. You know, art
skills. Now, you tell someone, “I write books and comics and games,” and they
go, “Oh wow, that’s amazing! Buy me a drink and tell me all about it!” Back in
1985, when you told someone you collected comic books, they would wrinkle their
nose at you and go, “Comic books? Those are for kids.”
In the
early to mid 1980s, finding girls that I really had something in common with
was difficult. I have several exes who are comic book readers NOW, after having
dated me, but at the time, it was extremely hard to find like-minded women. It
just was. When I started attending conventions in Dallas, I was shell-shocked
at the number of women who were not only into comics, but who were into the
same comics as me, hanging around and talking to creators and being just as
nerdy about this stuff as me and my friends. Full disclosure, here: the ratio
was still around 80/20 boys to girls, but that was 15 more percentage points
than I’d ever seen before in my life.
Thankfully,
but not surprisingly, Dungeons and Dragons
has always appealed to female geeks. It was aimed at girls from the get-go, or
at least, they were included in the advertising. I spent most of my RPG playing
years in Waco, Texas, and a small suburb of Waco called Robinson, Texas. In the
1980s, the population of Robinson was six thousand. In Waco, it was a hundred
thousand. It was large enough, all together, that I did not want for people to
play D&D with. I had a lot of
friends who had small groups that played in and ran games for. Later, I
collected several groups together to play different games. That was in the
suburbs, man. Rural suburbs, at that. After I moved to Waco, I continued to
have regular playing groups that I participated in and hosted, right up into
the mid-90s.
Only one girl in this ad, but she's clearly the party leader. |
The point
I’m making is this: I knew enough geeks that I had girls and women in the
majority of my games for years. It was never more than two women at most, but
they were also never unwelcome. These
were friends of mine. Why wouldn’t I want to play games with them? Besides,
many of them turned out to be among the best players I had—always interested in
helping the story along, great with backstory and details, and up for putting
their characters through the wringer, so long as it was interesting. Far more
literary than, say, the obligatory combat monster, who was known for falling
asleep during the game and waking up when it was time to fight bad guys.
I am
positive that most of the men reading this right now are nodding in agreement.
I know this because, over the years, I’ve had this conversation with dozens of
guys my age, and in particular, about how hard it was growing up Geeky versus
right now in the Twenty-first century. This is usually followed with some
lamentation about how if we could go back and do it over, only twenty years
later, and with the same knowledge in our heads, we would be dating Olivia Munn
and Felicia Day.
It does
not compute. Not to me, and not to just about every one of the Gaming Guys in my
various social circles. Why why WHY would you, as a dude in your late twenties
with zero prospects and a meager YouTube channel, make the decision to alienate
every member of the opposite sex who likes the same things that you do? What
possible reason could there be?
New ad, same group with Jamie Gertz. Also, Alan Ruck! |
I could
cry “culture of victimization” or “culture of manufactured outrage” or even
“rampant privilege and entitlement run amok,” and there’s probably a grain of truth
to all of those toxic head spaces. But what I think it is, more than anything,
is social media itself. Specifically, our recent predilection to hop online and
seek out fellow like-minded enthusiasts of whatever it is we’re into, and then
burrow deep down into the marrow and cocoon ourselves in a burrow of The Right
Ideas and cocoon ourselves in The Correct Thoughts. In these kinds of bubbles,
it’s very easy for a couple of charismatic people to take a leadership role, or
become the voice that everyone looks to for validation or vindication.
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